![]() If the main gameplay is platform oriented, we wish to add some puzzle elements to it. ![]() If possible we want to put more efforts into the story, actually it's quite basic, the focus is set on the gameplay and the level design. In the final version, we plan to include the full story and all the facultative plots.Īctually the early acces contain several levels (the game will be separated in worlds and each one in levels)ĭuring the early acces phase please not that the design and the performances will not be in their final state.įor the launch we plan to enhance the details of the levels, the textures, and a rework of the lighting is already scheduled. We will focus on the main route of course “In the early acces all the endings will not be avaiable. How is the full version planned to differ from the Early Access version? ![]() “A few months but the release is scheduled for september 2023” If I receive enough feedbacks I will be able to think about all of that”Īpproximately how long will this game be in Early Access? New collectibles, new traps, new puzzles. One For two is a very unique project and I have a list of content and features in mind, which I want to add over time to give players more to explore and more to find “Early access is a great way to get feedback from the players.īeing a solo developer it's a good opportunity to collect a lot of feedbacks.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |